"You bastards will have to pry this game..."
..."out of my cold dead hands before I put a replay feature in."
I'm sorry, but what kind of thing is this to put in a description for something you've made? You're basically telling the fans, who want to play your game to excess and see all that you've put in it, to fuck off. That's poor video game design. What's the purpose of multiple endings if I do not get to see the consequences of different actions?! It's like creating a video game with an open world, but not allowing you to go back and revisit where you were before. It's frankly, a stupid and convoluted feature and almost removes the point of playing.
I myself am not going to play this game. Why? Because I won't enjoy it. I know it. I hate it when video game designers implement features that are designed to /never/ be seen by me, the player.
When you're making a video game the general idea is that you want people to experience something. I don't like experiencing frustration in mine.
I would give this a higher score if it weren't for the way in which you carry yourself in the description and if it weren't for the fact that your game is the most boring game I've played here in a while - and by the way, Newgrounds has an art section now.
You said, "The amount of people that hate the game, but want to play it again, is very confusing." No, it's not. You made a good game at it's core - but made TERRIBLE design choices which frustrate your fanbase. It makes perfect sense.